VR Games for Guided Relaxation

Room:

LE 332

Date:

Tuesday, 14:00-16:00

Type:

Lab Course (Forschungsprojekt)

Links:

Description

  • Implementation of digital games for guided relaxation in virtual worlds
  • Which aspects are relevant to design a game which offers a high explicit or implicit level of guided relaxation?
  • Which mechanisms of guided relaxation are used in the medical practice and can be transferred to games in virtual worlds?
  • Integration of medical/therapeutic practices into virtual worlds
  • Technical framework in Unity + HTC Vive

Requirements

  • Profound programming skills
  • Experience with Unity3D
  • Profound knowledge in psychology and empirical research

Target Audience

Master Komedia, Master AI