VR Games for Guided Relaxation
Room:
LE 332
Date:
Tuesday, 14:00-16:00
Type:
Lab Course (Forschungsprojekt)
Links:
Description
- Implementation of digital games for guided relaxation in virtual worlds br>
- Which aspects are relevant to design a game which offers a high explicit or implicit level of guided relaxation? br>
- Which mechanisms of guided relaxation are used in the medical practice and can be transferred to games in virtual worlds? br>
- Integration of medical/therapeutic practices into virtual worlds br>
- Technical framework in Unity + HTC Vive
Requirements
- Profound programming skills
- Experience with Unity3D
- Profound knowledge in psychology and empirical research
Target Audience
Master Komedia, Master AI