Bachelor's Thesis
Development of different cooperation modes and player dependencies for a multiplayer exergame
Abstract
In this bachelor thesis, various co-op multiplayer modes differing in their level of dependency will be implemented into an already existing exergame. A prior research regarding existing exergames and their degree of cooperation should help to determine the degree of dependency of two players. The insight of the research is then used to implement different levels of dependency between the players which allows a further evaluation of a potential impact. The different degrees of dependency should range from a common score to different shared control modes. Network programming and synchronization provide a foundation for the various multiplayer modes. For the shared control, the parameters of the connected Microsoft Kinects have to be evaluated and processed via a network connection.