Master's Thesis
Evaluating the Impact of Virtual Performance Augmentation as a Motivator in an Immersive VR Exergame
Abstract
A multitude of studies
has shown that Exergames can have a positive effect on motivation and
performance during physical exercise. Furthermore, VR Exergames show even
higher increases in motivation and improved presence, as compared to non-VR
exergames. So far little research has been conducted in the field of Virtual
Performance Augmentation (VPA). In VPA, the player’s trained abilities are
increased in the virtual environment, compared to their physical abilities.
This thesis is intended to further examine the effect of VPA exergames on
intrinsic motivation and performance, comparing it to non-VPA exergames. The goal
is to develop a pair of grippers with controller functionality and to implement
a VR exergame that uses said controllers. To enable a systematic comparison, game
modes for VPA and non-VPA gameplay are to be implemented. After implementation,
a study will be conducted to examine the effects of VPA.