Bachelor's Thesis

Game Mastering in Computerspielen


Lenne Diesing

Processing Period:

29.06.2010 - 08.09.2010


The Game Master as known from the classic roleplaying games could still not be placed satisfactorily in computer games. To resolve the issue, this work describes a concept how those tools could be structured more effectively and what skills they need. Therefore, three areas, largely independent of each other, are identified and the most important features of a tool are named. The features are explained and additional explanations based on graphics are given. This results in a concept, which shall facilitate the creation of a Game Master Tool and contribute new ideas.

Keywords: Game Master, Dungeon Master, Roleplay, LARP, Pen and Paper, Computer Game