Bachelor's Thesis
Performance Enhancements in First-Person Shooters by Rendering Increased Standardized Frame Rates
Abstract
With the growth of professional esports teams competing in leagues around the world, there is a greater interest in analysis and research on potential player performance effects. This bachelor's thesis will investigate how or if a player's performance in a first-person shooter changes when the game is rendered at increased standardized frame rates. For this purpose, an experiment will compare the performance of subjects in simulated situations from first-person shooters. Existing research results indicate that the player might perceive an improvement in quality by increasing the frame rate. In addition, the technical advantages of high frame rates, through improved system latency and less interference from motion artifacts, could condition an increase in performance.