Patrizia Ring, M.Sc.

Phone: +49 203 379-3929

Fax:+49 203 379 4476

Mail:patrizia.ring[at]uni-due.de

Room: LE 331

Main Research Areas

My research interest lies on the border of augmented and virtual reality. By examining the concept of collision anxiety I try to explore how the fear of colliding with the real world influences the user experience.

Curriculum Vitae

Academic Career and Education

2018 - 2020
Study of Applied Cognitive- and Media Science at the University of Duisburg-Essen, degree Master of Science (M.Sc.)

2012 - 2018

Study of Applied Cognitive- and Media Science at the University of Duisburg-Essen, degree Bachelor of Science (B.Sc.)


Professional Career

10/2021 - today
Researcher at the Entertainment Computing Group

04/2021 - today

SCIES - Support Center for (International) Engineering Students

2018 - 2020 Student assistant at the Entertainment Computing Group

 

 

  

Publications

  • Patrizia Ring, Julius Tietenberg, Katharina Emmerich and Maic Masuch. Development and validation of the collision anxiety questionnaire for vr applications. In [Accepted] Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems, ACM, 2024, pp. . (2024)
    BibTeX
  • Patrizia Ring and Maic Masuch. Exploring the influence of collision anxiety on player experience in xr games. In International Conference on Entertainment Computing, Springer, 2023, pp. 203–216. (2023)
    BibTeX
  • Patrizia Ring and Maic Masuch. Measuring collision anxiety in xr exergames. In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2023, pp. 627-628. (2023)
    BibTeX
  • Katharina Emmerich, Patrizia Ring and Maic Masuch. I am glad you are on my side: how to design compelling game companions. In Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, 2018, pp. 141–152. (2018)
    BibTeX


Supervised Courses

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